Werde zum Manga …

Werde zum Manga …: „Ohne Fotovorlage, allein mit einer Palette von Gesichts- und Oberkörperelementen, lässt sich binnen weniger Minuten ein Comic-Selbstportrait erstellen. Jeder kann den Service der italienischen Agentur Pixelheads kostenlos nutzen; eine Registrierung ist keine Voraussetzung. Die 178 x 178 Pixel große Grafik wird entweder per E-Mail gesendet, oder man macht sich einen Screenshot vom Endergebnis. Wer seinen Avatar in höherer Auflösung wünscht, kann für wenig Geld einen Ausdruck bestellen.

(Via Fontblog.)

Lukas.pngAlexander.pngandreas.pngIsa.pngMichael.jpgHeiko.JPGPia.jpgmarian.png

Why People Pirate Software

Why People Pirate Software: „

Cliff Harris, the man behind one-man UK computer game development shop Positech, wondered recently why people were pirating his games. So a few days ago, Harris posted on his blog asking people to tell him why they downloaded his games without paying. Harris said his only motive was to learn about why people do it, and promised to ‘read every single [email], and keep an open mind.’ He promised not to rat anyone out for pirating.

Harris’ blog post got 206 comments and hundreds of emails — long ones, he said. ‘Few people wrote under 100 words. Some people put tolstoy to shame. It seems a lot of people have waited a long time to tell a game developer the answer to this question,’ he said.

Today, Techdirt noticed that Harris had posted his promised summary and response.

So why do people pirate software (specifically games)?

  • Money – ‘A LOT of people cited the cost of games as a major reason for pirating. Many were kids with no cash and lots of time to play games, but many were not,’ wrote Harris. Positech’s games are priced between $19-23, and Harris said that he was surprised that so many people thought that was too high.
  • Quality – ‘Although there were many and varied complaints about tech support, game stability, bugs and system requirements, it was interesting to hear so many complaints about actual game design and gameplay,’ Harris said. Many people agreed that though today’s games look fantastic, they ‘got boring too quickly, were too derivative, and had gameplay issues.’ Another quality complaint: Demos are too short and people feel that they’re often not representative of the final product.
  • DRM – ‘People don’t like DRM, we knew that, but the extent to which DRM is turning away people who have no other complaints is possibly misunderstood. If you wanted to change ONE thing to get more pirates to buy games, scrapping DRM is it.’
  • Ease – Writes Harris: ‘Lots of people claimed to pirate because it was easier than going to shops. Many of them said they pirate everything that’s not on [Valve’s] Steam. Steam got a pretty universal thumbs up from everyone.’ (Harris said that he would love to get his games on Steam, but it’s not open to everyone.)
  • Because I Can – 5% of the replies, said Harris, came from people who admitted that stealing games online was easy to do because it was easy to get away with.

To his credit, Harris did just what he said he would and considered the responses he fielded. He plans to make a number of changes, including ditching DRM completely, creating longer game demos, considering a drop in price (though he seems most hesitant about that change), and working harder to create higher quality games. ‘I’ve gone from being demoralized by pirates to actually inspired by them, and I’m working harder than ever before on making my games fun and polished,’ he wrote.

One of the lessons to be learned from Harris, beyond the interesting look into the reasons why people pirate software, is the value of having a good corporate blog. We wrote last week that properly done a corporate blog can have tremendous value. Harris’ Positech blog proves that. By opening the channels of communication with his customers and users, Harris was able to get honest feedback that he is putting to good use to make himself more money and make his customers happier.

(Via SitePoint Blogs.)

Wenn zu viele in die Gestaltung reinquatschen

Wenn zu viele in die Gestaltung reinquatschen:

Ein köstlicher Film auf YouTube wird vielen Designern aus dem Herzen sprechen. Mailt diesen Link euren nervigsten Kunden.
Die Geschichte geht so: Wir nehmen an, es gäbe noch kein Stop-Schild für den Straßenverkehr. Eine der besten Agenturen im Land soll ein solches gestalten, mit Hilfe eines externen Kommunikationsdesigners. Es kommt zum Briefing, der ersten Präsentation … und dann folgen die endlosen Sonderwünsche aus der ersten Reihe Agenturseite , dem Management: research, usability-tests, Partner-Logos und so weiter. Das Ergebnis kann man erahnen … (via: Supertopic und Hoemmerich)

(Via Fontblog.)

Neues GmbH-Recht: Gefahr für Designer

Der BDG :Bund Deutscher Grafik-Designer e.V. weist in einer heutigen Stellungnahme darauf hin, dass »die Einführung der so genannten ›1-Euro-GmbH‹ ist eine Gefahr für die soziale Absicherung zahlreicher Freiberufler« darstellte. Der Berufsverband der Kommunikationsdesigner fordert daher flankierende soziale Maßnahmen.

Am gestrigen Donnerstag hat der Bundestag beschlossen, GmbHs auch ohne das bislang nötige Garantiekapital zuzulassen. Der BDG befürchtet nun, dass die Zahl an scheinselbstständigen Designern, die schon jetzt in Unternehmen ohne entsprechende arbeitsvertragliche Absicherung durch sozialversicherungspflichtige Beschäftigungsverhältnisse tätig sind, in rasantem Maße ansteigen werden – und zwar jetzt völlig legal als Ein-Personen-GmbH.

Der Vorteil für den Auftraggeber läge auf der Hand: Werde eine GmbH beauftragt, so fallen keinerlei Sozialversicherungsbeiträge an. Und nicht nur das: Zusätzlich entfallen auch bei Auftragsvergabe an eine GmbH die Abgaben an die Künstlersozialkasse.

Seit der Einführung vermehrter Kontrollen der Künstlersozialabgaben würden schon jetzt freiberufliche Designer durch potentielle Auftraggeber vermehrt zur Gründung einer GmbH gedrängt, so die Beobachtung des BDG. Mit dem Wegfall des Mindestkapitals werde es zu einem größeren Druck kommen.

Der BDG schlägt daher vor, Sozialversicherungsprüfungen auch bei Betreibern von GmbHs vorzunehmen. Weiterhin sollten Zahlungen an GmbHs zukünftig ebenfalls mit der Künstlersozialabgabe belegt werden.

(Via Fontblog.)

Leben und Arbeiten mit Social Software und Web 2.0

Anlässlich der tiefgreifenden Veränderungen, die Social Software und Web 2.0 mit sich bringen, hat die MFG Innovationsagentur für IT und Medien des Landes Baden Württemberg die Publikation „a digital lifestyle – leben und arbeiten mit social software“ herausgebracht, die wesentliche Aspekte dieses Wandels beleuchtet.

Auf über 80 Seiten gehen namhafte Autoren aus Wissenschaft und Praxis der Frage nach, wie sich unser Lebensstil und unsere Arbeitswelt in Punkto Kooperation, Interaktion und Partizipation in der digitalen Zukunft entwickeln werden.

Die informative und zugleich interessant gestaltete Publikation wird kostenlos zum Download angeboten und ist zudem als Printversion für eine Schutzgebühr von 15 Euro erwerbbar. Sie eignet sich als Einstieg in das Thema für interessierte Privatpersonen und Unternehmen als Überblick über Möglichkeiten, die das Web 2.0 bietet.

http://www.digital-lifestyle.mfg-innovation.de/?page_id=34

Google Gadgets for the Mac

Google Gadgets for the Mac: „Posted By Mike Pinkerton, Software Engineer

Earlier this year, I posted here to introduce Google Desktop for Mac OS X. Today, on behalf of my team, I’m happy to unveil the latest feature of Desktop: Google Gadgets for Mac OS X Beta.

This feature brings hundreds of existing Google Gadgets to Dashboard. You can add fun gadgets (such as bowling, virtual flower pot, or YouTube), useful gadgets (weather maps, driving directions, and news), and others that offer daily wisdom for the ages (Confucius, horoscopes, and even a joke of the day!). These gadgets look and behave just like any other Dashboard widget, so you don’t have to learn anything new.

With hundreds of gadgets available and more being added every week, you might wonder how to get started. No problem! The Google Gadgets application is your one-stop shop for all available gadgets, complete with search to quickly find what you’re looking for. If you’re concerned you might miss out on new gadgets as they come along, don’t be. The Google Gadgets application regularly updates itself so the list of available gadgets is never out of date.

You can download the new software at http://desktop.google.com/mac/.

The best part is that anyone can create a gadget. If you are interested in developing your own Google Gadget, check out the Desktop Gadget API homepage. There you’ll see how to create a cross-platform gadget that runs on both Mac OS X and Windows. If you’re already a gadget developer, download the Beta today to test your gadget on a Mac and ensure that it works correctly.

We need your help and your feedback to make this Beta an even better product. Please come visit our forum and let us know how we can do that.“

(Via Official Google Mac Blog.)

In All Fairness … Internet Explorer Still Stinks

In All Fairness … Internet Explorer Still Stinks: „

This is the story of how SitePoint tried to give Internet Explorer a fighting chance … and it lost anyway.

If you’ve been paying attention, you’ll have caught the subtle (and not-so-subtle) hints that SitePoint has been quietly working on a series of references, beginning with The Ultimate CSS Reference.

position property sneak peek

What hasn’t been revealed (until now) is that this reference will be released not just as a slick SitePoint book, but also as a freely-accessible Reference section right here on sitepoint.com! Our aim with this project is to produce the definitive CSS reference, both on the Web and in print.

Obviously, a big part of assembling this reference has been compiling browser compatibility information. And although our hard-working authors might disagree, one of the trickiest parts of the project has been determining how that information should be presented.

The Inherit Issue

A good example of this is the inherit value, which according to the spec is supported by all CSS properties. A little over a year ago, David Hammond’s site that rates browser standards compliance generated an uproar on Chris Wilson’s blog when it counted the lack of support for inherit as a point against IE for each and every CSS property.

Our reference will similarly indicate the level of support for each property in each of the major browsers, but what level of support do we indicate for IE, which doesn’t support the inherit value? Do we count this as a failing in IE’s support for each and every property, or do we set that aside as a single unsupported feature, and rate IE’s support of properties in the absence of inherit?

On the one hand, declaring that IE fully supports a property when one of its supported values doesn’t work could be seen as misleading. On the other hand, if the best support level we can list for any property in IE is ‘partial’, then you can’t tell at a glance when IE does fully support a property (within the limitations of its CSS implementation), and our reference becomes that much less useful.

After lengthy discussion with the authors, we decided to treat inherit as a separate unsupported feature, and to list properties that would work perfectly in IE if not for inherit as fully supported. The vote was certainly not unanimous, but I felt like we were doing the right thing by IE—giving the work that Microsoft did in IE7 a chance to shine.

Except … it didn’t

position property compatibility table

In ignoring inherit when rating property support, our intention was to enable the many newly-supported CSS features in IE7 to show up in our compatibility tables.

After all, IE7 now supports position: fixed across all elements, completing (except for inherit, of course) support for that property. And IE7 introduced plenty of other new features, such as support for the child selector (>). It would be nice for our compatibility tables to reflect this, we thought—naively, as it turns out.

Once the authors had compiled all this compatibility information, what we discovered was that arguing about the difference between ‘partial’ and ‘full’ support in IE had been an academic exercise … because the vast majority of CSS features are too buggy in IE to rate either!

The position property does support fixed in IE7, but setting this property to anything but static causes that browser to mess up the stacking of overlapping elements by incorrectly establishing a new ’stacking context’, so we are forced to rate this property as ‘buggy’.

child selector compatibility table

And Microsoft did implement the child selector as a brand new feature in IE7, but even in this golden age of standards, this new feature came with obvious parsing bugs (e.g. A > /* comment */ B will fail to work).

After racking my brains for a CSS feature that would have newly achieved ‘full’ support in IE7 without being afflicted by bugs, I happened upon the dimension properties. width and height had serious bugs fixed in IE7, and IE7 added support for min-height, max-height, min-width, and max-width. And as of the current draft of our CSS reference, these properties are listed with ‘full’ support in IE7! Hooray!

Sadly, a little research has revealed reports of a bug in IE7 that affects all of these properties. We have yet to confirm this bug, but if it’s the kind of thing that will impact real-world use of these properties, they’ll lose their ‘full’ rating as well.

Internet Explorer Still Stinks

All this adds up to Internet Explorer making a very poor showing in our compatibility tables, despite us going out of our way to give it a fighting chance.

CSS features that we can honestly list as having ‘full’ or even ‘partial’ support in IE are few and far between (color is one, font-size is not). Most of them are ‘buggy’, even in IE7 … and we expect even more IE bugs to come out of the woodwork once we release the Web version of the reference for public comment.

Obviously, with IE7 Microsoft made great strides in correcting the most glaring and painful issues that plagued developers in IE6. But the unavoidable truth revealed by this reference is that Internet Explorer is still miles behind the competition.

Perhaps the new layout engine and other improvements coming in IE.Next will make up some of the difference … or perhaps Microsoft just isn’t interested in fixing (and in the case of IE7, avoiding) bugs that aren’t painfully obvious.

This article provided by sitepoint.com.

(Via SitePoint Blogs.)